About
I have always been passionate about storytelling through gaming.
As I worked my day job as a computer technician, I developed and produced my own rpg card game, Destined Legends. I led a small team of 6 through developing compelling game mechanics, source beautifully striking artwork to bring the world to life, lead hundreds of play-tests and iterated on design, and manufactured the product with overseas partners.
Since then I have been working at some of the top Advertising Agencies & Production companies in the industry. I manage production technology and outfit the studios with editing and mixing client bays, as well as collaborate with producers and creatives on product market and franchise potential.
I recently moved to Seattle from L.A. to pursue a career in game development. I have many skills that I think are vital in a fast-paced creative environment. I am able to quickly adapt to the pace of my team, while maintaining an eye on the larger picture.
I am a graduate of the University of Nebraska at Omaha, class of 2010, Bachelors of Fine Arts, concentrating in Graphic Design and Digital Media Production. I have many years of experience with Adobe Creative Suite and video post-production software. I have working knowledge of many 3D rendering software and Unity.